After dispatching the dancing zombies, the party crept into the tower's basement to find a skeletal ranger desparately trying to put out the magical flames engulfing his body. Defeating the skeleton, the party looted a treasure map from its body. Determining from the map that you were in the right place, the party moved higher into tower in search of the dwarf.
And found her strapped on a rack being tortured by an undead mage and its evil henchmen. During the fight, the party heard commotion behind a heavy door. Following the battle and after freeing the dwarf, the party decided to barricade themselves into the room for a short rest. Sadly, rest was the last thing the party received. Suddenly the druid jumped up from her seat and began shouting incoherently in the voice of the old woman of the woods. Unnerved by finding herself in a strange place, the old woman in a druid's body scampered over the barricade and promptly fell down the stairs, knocking herself and the druid unconscious. Eventually the druid came to and remembered nothing of the incident.
Behind the heavy door, the party encountered a lich flummoxed by a tile puzzle set into the back wall of a small chamber. Using clues on the back of the map, the party solved the puzzle and uncovered the tower's hidden treasure.
The session ended with the party preparing to head back into the wilds of the Black Barrow Mountains.
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